Subspace Emissary
A side-scrolling beat 'em up with cutscenes, pitting the roster against the Subspace Army.
The Subspace Emissary is the single-player Adventure Mode in Super Smash Bros. Brawl, released in 2008 for the Wii. Unlike the standard multiplayer battles, this mode is a side-scrolling and plot-driven beat 'em up featuring computer-generated cutscenes. It introduces a group of antagonists called the Subspace Army, led by the Ancient Minister. The mode includes numerous side-scrolling levels and bosses, as well as cutscenes explaining the plot. Cooperative multiplayer is available, and it features a mechanism which strengthens a character's abilities in the form of collectible stickers that can be applied to the player's Trophies.
- Game
- Super Smash Bros. Brawl
- Platform
- Nintendo Wii
- Release Year
- 2008
- Director
- Masahiro Sakurai
Lore & Background
The Subspace Emissary features a unique storyline where the Subspace Army, led by the Ancient Minister, invades various worlds. Some enemies appeared in previous Nintendo video games, such as Petey Piranha from the Mario franchise and a squadron of R.O.B.s based on classic Nintendo hardware. The Subspace Army also boasts original enemies like the Roader (a robotic unicycle), the Bytan (a one-eyed spherical creature that can replicate itself if left alone), and the Primid (enemies that fight with a variety of weapons). Unlike other game modes, the Subspace Emissary has a team system for the characters, with a limited choice of characters at the beginning of the mode.
In Their Own Story
The Subspace Emissary begins with the Subspace Army launching an assault across multiple worlds. Petey Piranha appears as an early antagonist, alongside a squadron of R.O.B.s. The Ancient Minister commands the army, deploying original enemies like the Roader, Bytan, and Primid. As the story unfolds, characters are drawn into the conflict, fighting through side-scrolling levels and facing bosses. The plot is explained through computer-generated cutscenes, revealing the Subspace Army's goal to consume dimensions. The mode culminates in a confrontation within the Subspace itself, where the combined efforts of the fighters are needed to stop the threat.
Reader's Guide
The Subspace Emissary is a side-scrolling beat 'em up mode that serves as the primary single-player campaign in Super Smash Bros. Brawl. Unlike the standard fighting gameplay, this mode features platforming levels where players control characters through linear stages, defeating enemies and avoiding hazards. The mode includes a team system, with a limited choice of characters at the beginning, and players unlock more as they progress. Cooperative multiplayer is available, allowing two players to play through the campaign together. The mode also features collectible stickers that can be applied to Trophies to strengthen a character's abilities. Boss battles are a key part of the experience, with enemies like Petey Piranha appearing as major threats. The mode is plot-driven, with computer-generated cutscenes explaining the story of the Subspace Army's invasion.
Did You Know?
- The Subspace Emissary is a side-scrolling and plot-driven beat 'em up featuring computer-generated cutscenes.
- The Subspace Army includes original enemies like the Roader (a robotic unicycle), the Bytan (a one-eyed spherical creature that can replicate itself), and the Primid (enemies that fight with a variety of weapons).
- Some enemies in the Subspace Army appeared in previous Nintendo games, such as Petey Piranha from the Mario franchise and a squadron of R.O.B.s based on classic Nintendo hardware.
- The mode features a mechanism that strengthens a character's abilities through collectible stickers that can be applied to the player's Trophies.
- Unlike other game modes, the Subspace Emissary has a team system for the characters, with a limited choice of characters at the beginning of the mode.
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