Super Smash Bros Codexery

Screwdriver

The humblest tool in the arsenal — a red screwdriver that stings but never truly bites.

Screwdriver

The Screwdriver is a basic melee weapon item that has appeared in every mainline Super Smash Bros. title since the original N64 game. It is a simple, red-handled Phillips-head screwdriver that any character can grab and swing at opponents, delivering a quick but shallow jab. In the hierarchy of weapon items, it sits firmly in the lowest damage tier, serving as the most unassuming tool in the arsenal.

Its role in the games is primarily as a filler spawn during random item rounds, giving players a moment of harmless melee action before a more potent weapon cycles in. While it rarely dominates a match, its presence is a beloved nod to the series' 'anything can be a weapon' philosophy.

Type
Melee weapon (basic tier)
First appears
Super Smash Bros. (N64, 1999)
Damage class
Low
Weight
Light
Color
Red
Usable by
All characters

Lore & Background

In the sprawling multiverse of Smash Bros., the Screwdriver occupies a curious niche. It is not a legendary blade forged in a dragon's fire, nor a cosmic artifact wielded by gods. It is, by all accounts, a standard hardware-store screwdriver with a bright red plastic grip and a steel Phillips tip. Yet in the hands of a fighter from another dimension, it becomes a weapon just as legitimate as any others.

Fans often point to the Screwdriver as a symbol of the series' irreverent spirit. The Smash universe does not demand that every item be epic; a kitchen utensil, a garden tool, or a simple screwdriver can all take a swing at a rival. This democratic approach to weaponry is central to the franchise's charm, and the Screwdriver is its most literal embodiment.

Across the games, the item has maintained its identity: a small, red, single-tool weapon with no special properties, no elemental damage, and no transformation. It is what it is — a screwdriver — and that simplicity is part of its enduring appeal.

In Their Own Story

The sun blazed over the flat expanse of Battlefield, casting long shadows across the cracked concrete. A lone fighter, out of range and out of options, watched a small item box tumble into view. It popped open with a cheerful *pop*, and a red screwdriver tumbled out, spinning lazily before settling on the ground with a soft metallic tick.

They grabbed it. The grip was warm from the sun. They swung — a quick, sharp jab that clipped an opponent's shoulder for a pitiful two percent. The other fighter barely flinched, adjusting their stance with a lazy grin.

The Screwdriver was still in their hand. It would be for the next few seconds, at least. And in that small, ridiculous window, the whole absurd, colorful world of the tournament felt just a little more real.

Reader's Guide

The Screwdriver is a basic-tier melee weapon. When a character picks it up, they gain a single quick jab attack — a short-range forward thrust that deals low damage and applies minimal knockback. The animation is fast, making it easy to spam, but the hitbox is small and the damage is among the weakest of any melee item in the series. It has no special properties, no elemental effect, and no secondary function.

In competitive and semi-competitive play, the Screwdriver is generally considered the least desirable weapon spawn. Players will often drop it immediately in favor of a stronger item, or simply wait for a more useful weapon to cycle in. It is rarely a game-changer.

For a new player, the Screwdriver is a good introduction to how melee weapons work: pick it up, swing forward, watch the small damage number pop. For a veteran, it is a reminder that not every item round is a moment of triumph — sometimes you just get a screwdriver, and you make the best of it.

Spawn conditions are identical to other basic weapons: it appears during random item rounds at the standard spawn rate, with no special conditions or stage-specific triggers.

Did You Know?

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